11/23/2023 0 Comments Futari no fantavisionThe project finds a way to bridge the gaps between artists like DMX and the sounds of Sonic the Hedgehog, Chrono Trigger, and other iconic video game soundtracks in a way that speaks to an adult who spent his childhood blasting music out of a stereo while trying to blast bad guys out of the sky in my favorite video games.ĭue to the different timezones we reside in (and, eventually, the isolation the rest of the world is currently being asked to undertake), I spent some time trading emails with Nick and Teki about their friendship and relationship explorers of gaming sound, the process of assembling this massive project, and the bevy of inspirations that they culled from to bring this mixtape to life. Not only did they get original art from Hujikopro and Takakura Kazuki to give the visual side of the project a real throwback feel, but they also secured original tracks and remixes from the likes of Hyperdub head honcho Kode9, Ikonika, Mumdance and Foodman, as well as vocals from Jammz and ShiShi Yamazaki. If you grew up reading the manual for games like the original Super Mario Bros., which understood its world and those who inhabited it, that's the vibe I got when seeing the time and care these two put into the project. Released earlier this month, TEKI AND NICK'S MIXTAPE QUEST ADVENTURE isn't just their favorite themes thrown into a file for an hour-plus it's an entire world unto itself. I bring all of this up to say that when France's Teki Latex-aka the King of the Blends-let me know that he'd been working with Nick Dwyer, who was the MAN when it came to knowledge on classic gaming and the music that consumed these games, on a mixtape that married their worlds, I was all set to Press Start and embark on their Mixtape Quest Adventure. As I got older, that love for electronic melodies turned into a love of dance music, but also just an appreciation for genres like chiptune, which utilized those soundcards and vibes in exciting new ways. Spending hours discovering hidden areas and defeating boss levels not only made my eyes hurt and my stomach grumbles, but they also engrained the music of these games-especially the 8-bit and 16-bit era of video game music-into my brain. To put it in context, I was the target age when the first Nintendo Entertainment System hit America, and never looked back of course, I'd graduated to Sonic the Hedgehog on the Genesis and, later, fell in love with many iterations of Sony's Playstation console. Growing up as an only child in the '80s, I learned early on that whole entire afternoons could be swept up by immersing myself into the world of video games.
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